Browser game · community sim · hosted at chapteradvisorgames.com
Four chapters. One year.
You’re an AEPi regional advisor with four chapters looking to you. Grow the brotherhood, steady the finances, and guide a young colony toward its charter.
What this is
An organization, held together.
The Advisor’s Year puts you in a role most games skip past: the volunteer a fraternity actually runs on. Four chapters answer to you at once, each with its own membership numbers, its own bank balance, and its own distance from trouble.
One of them isn’t a chapter yet. Guiding that colony to its charter is the long project sitting underneath every week’s smaller fires.
The playable game lives at chapteradvisorgames.com. This page is its home in the Brand New Colors portfolio.
Behind the game
Why a fraternity region is a game.
A regional advisor’s job already has a game’s shape: several organizations pulling on one person’s limited attention, growth and money moving in different directions, and a long-term goal—the charter—that only lands if the short-term problems keep getting answered.
That’s the pattern Brand New Colors looks for in a subject: real roles, competing needs, and decisions the people inside the world would recognize as theirs.
Who it welcomes
Made for the people who’d get it.
- Brothers, advisors, and alumni who’ve lived some version of this year.
- Anyone who has ever kept a volunteer organization running with attention it never quite had enough of.
A Brand New Colors game, hosted at chapteradvisorgames.com.
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Go see for yourself.
The game is free to open in your browser. If it isn’t for you, close the tab.