Brand New Colorsby Jacob Sager
JACOB SAGER’S VIBE CODING STUDIO · AVAILABLE FOR HIRE

I make the things you wish existed.

Games, experiences, websites, video, and business systems. I give unusual ideas form using AI-accelerated production and a human who knows what he’s trying to make.

Independent, founder-led, collaborative. Every project is a world of its own.

Brand New Colors: Jacob Sager’s creative studio
A small studio with a growing collection of very particular ideas.
58original gallery pieces
4developed offerings
1person directing the work

The best introduction is something you can open.

NEW IN THE STUDIO · BROWSER GAME

Last Draft.

The writer passed out mid-sentence. You’re the fly on his typewriter. Somebody has to finish the chapter.

Meet your smallest ghostwriter →
THE COLLECTION

Follow your curiosity.

Fifty-eight projects, each with its own page. Walk around West Campus in 2006, run a small business, or spend time with a film. Some are useful. A few are deeply unreasonable.

Browse all 58 pieces ↓
01–07

Start here

The ones to play first.

01 GameShtick City 02 GameKotel Quest 03 GameSpider Tree 04 GameTurn the Camera Home 05 GameWellsville 06 GameA Perfect Day for Bananafish 07 GameCalle por Calle 08–17

Literary

Novels and stories you can walk around inside.

08 GameThe Great Gatsby 09 GameThe Sun Also Rises 10 GameThe Great Gatsby Trail 11 StoryUncontainable 12 GameUnauthorized Curves 13 GameFinch: Jerusalem, 1997 14 StoryMarketplace of Dreams 15 StoryTel Aviv: High and Dry 16 StoryOne Degree Askew 17 StoryThe Library of Bavel 18–24

Small business

Payroll, weather and regulars. Running the place is the game.

18 GameThe Fall Season 19 GameWalk-Ins Welcome 20 GameThe Back Room 21 GameCucumber Patch 22 GameHouston Custom Wood Shop 23 GameMilam County Weekend 24 GameStreet Tax 25–30

Films

Animated films and the pages built around them.

25 FilmOctober 7 26 FilmFour Short Films 27 FilmThe Medium is the Midrash 28 FilmThe Poop Index 29 FilmPuro Politics 30 FilmSecrets of the Stall 31–41

Comedy

Bad ideas, fully committed to.

31 GameSchvitz City 32 GameAlive 33 GameCHORES 34 GameFreddy Got Fingered: The Game 35 GameThe Greenlight Group 36 GameUrinal Hero: World Tour 37 GameUrinal Hero: World Heritage Tour 38 GameUrinal Protocol 39 GameScope 40 GamePoop Patrol 41 GameTough Crowd 42–44

West Campus, 2006

Flip phones, the Facebook wall and the Hillel office.

42 GameWest Campus, 2006 43 GameDo Not Click: Hillel 2006 44 ToySam's iPod Mini 45–52

Jewish life

Seders, songs, chapters and the Old City.

45 GameSeder Quest 46 GameChad Gadya 47 GameI and Thou 48 Game8-Bit Kotel Quest 49 GameOld City Dash 50 GameJewish Community Simulator 51 GameGood Standing 52 GameChapter Advisor Game 53–54

Family

For kids, and the parents hovering over them.

53 GameHometown Adventures 54 FilmHelicopter Parents 55–58

Instruments

Consoles, gauges and one very serious fart detector.

55 ToyApollo 11: Flight Director's Console 56 ToyField Olfactometer 57 ToyThe Miasma Oracle 58 ToyThe Story Engine
WHAT I MAKE

What should yours become?

The format changes what people can do with an idea. A game lets them make the decision. A film directs their attention. We’ll choose the form around the experience you want to create.

01 / PLAY

Games & experiences

Give people a world to explore or a decision to live with. Browser games, interactive stories and simulations built around a particular audience.

See related work ↗
02 / USE

Websites & products

Give your work a home that feels like yours. From a clear, memorable website to a tool people return to because it helps them do something.

See related work ↗
03 / WATCH

Films & video

Find the image, rhythm and structure an idea needs. Animation, short films and visual essays shaped around what you want an audience to notice.

See related work ↗
04 / WORK

Business systems

Build around how your company actually works. Connect information and recurring tasks so the next decision takes less digging.

See related work ↗

How this studio works →

THE FIRST STEP

The $500 Project Session.

Bring the idea in whatever shape it’s in. We’ll work through who it serves, what it needs to do and a sensible first version.

If you hire the studio to build it, the full $500 is credited toward your commissioned project. This is paid working time with me. You can also send a question before deciding whether a session makes sense.

AVAILABLE FOR HIRE

What have you been meaning to make?

A rough description is enough to start a conversation.