START THE CONVERSATION

TELL US ABOUT YOUR PEOPLE.

Share a few details about the world and the people who would notice if we got it wrong. A real person reads them and replies with an honest take. If we build it, the finished game goes back with you.

ROUGH AND HALF-FORMED ARE WELCOME

The point is to start.

You do not need a game design document, a complete story, or the right vocabulary. Tell us who the people are and what outsiders never quite understand.

You are not donating that world to a studio-owned library. Before a full build begins, the agreement names the ownership, handoff, and any third-party license boundaries in plain language.

  1. 01 / YOU WRITE IN.
    A few details about the people and the idea.
  2. 02 / AN HONEST REPLY ARRIVES.
    You get our take and the right next rung.
  3. 03 / THE PROTOTYPE STARTS.
    Your community can touch the first loop in about three weeks.

PRICING IS PUBLIC ↗

NEW_PROJECT_NOTE.TXT

Sending this opens a conversation. A call happens only when it is a fit. Every project is scoped individually.

WHAT HAPPENS AFTER SEND

No mysterious sales funnel.

The first response is an actual read on the idea: where the game might be, what is missing, and which rung makes sense.

01 / READ

A person reads the note.

No qualification bot invents a score. The reply comes from the person who would direct the game.

02 / REPLY

You get an opinion.

The answer may be yes, no, not yet, or “the interesting game is one door over.”

03 / SCOPE

The next rung is named.

That might be the free brief, a $750 session, or the $4,500 prototype where every build begins.

04 / DECIDE

The deal becomes specific.

Conversation is not a hidden commitment. Before a full build, scope, ownership, handoff, and the right stopping point are all in writing.

STILL EXPLORING

NOT READY TO BUILD YET?

Get the Niche Game Brief: a free nine-page worksheet for turning a community, story, or inside idea into a game concept worth building.

It is the same document we work from in a Concept Session. Filling it out does not require you to become a game designer.

GET THE FREE BRIEF