StoryRuler
Give the story another way to tell you what it needs.
Learn 30 story structures through short animated lessons. Outline your story once, then examine it through different narrative models.
Read about the offering →">
Every piece, when it started, what it's built with, and the ask that got it going. Each one was made in conversation with Claude.
Give the story another way to tell you what it needs.
Learn 30 story structures through short animated lessons. Outline your story once, then examine it through different narrative models.
Read about the offering →An organization should remember what it knows.
A connected workspace for Jewish community organizations, built around shared knowledge, recurring work and continuity across busy teams.
Read about the offering →Rehearse the hard year before it happens.
Decision-based interactive training for fraternity and sorority chapter advisors, built for the cases and responsibilities that matter to headquarters.
Read about the offering →Give the operation a view of itself.
A salon network management environment connecting locations, market context, campaigns, briefing media and operational follow-through.
Read about the offering →The original Story Engine (No. 58) became StoryRuler. Both are preserved.
The ones to play first.
West Campus, Austin, September 2006.
Markets, strangers and wrong turns through Jerusalem's Old City.
A storm splits an old oak. Juno, a jumping spider, leaps from roof to crown to bring a wolf spider's young home. With the full playthrough and a field guide to all ten spiders.
Voyager 1's last look back, from an argument in a room to the Pale Blue Dot.
Five small games on one suburban block, the last afternoon of a '90s summer.
A tiny Salinger arcade. Count the bananafish.
Twelve weeks campaigning in San Antonio's District 5. Six blocs to win.
Novels and stories you can walk around inside.
Play Nick Carraway in West Egg, summer 1922.
Paris to Pamplona as Jake Barnes, during the fiesta.
Navigate the social currents of the Jazz Age. Will you survive the summer of Gatsby?
A novella reader with three playable games inside it.
Finch in the beis midrash. From the Jerusalem chapters of Uncontainable.
Jerusalem, August 1997. The Nine Days are approaching, and Rabbi Kastel knows about the library.
Old Jerusalem, between afternoon prayers and sunset. Choose who you were when you arrived.
Allenby Street, a story in fifteen panels. Some moments offer a choice.
Mission file SAGER-1, from the Eternal Now. The log is empty. The void is patient.
A Borges library of Jewish media, shelved by McLuhan's tetrad.
Payroll, weather and regulars. Running the place is the game.
Run an Austin outdoor cinema for 42 fall nights, against the radar.
Prices and staffing at a Central Texas salon as one shop becomes a chain.
Keep a North Jersey crew paid and calm while the boss is away on a federal case.
Sixteen plots at Henderson Family Farms, where ripe turns to ruined fast.
Run a woodworking shop bought from former partners. Weigh it against your life.
A weekend at Rancho Viesca, out past the county line.
Newark mob turf strategy.
Animated films and the pages built around them.
A film for the third anniversary of 7 October 2023, with the names of those murdered and the sources behind every figure.
Companions to October 7: Dawson's Field and FZ1073, the lie that followed, Daniel Lewin on September 11, and Daniel Pearl.
McLuhan's media theory across three thousand years of Jewish text. Two films, a guide, a podcast plan and four shorts.
How wastewater tells a city what's coming.
A lotería of San Antonio City Hall.
A teaser for what happens behind the stall door.
Bad ideas, fully committed to.
A kvetch simulator in the steam room.
A survival game of games, from the true story of Uruguayan Air Force Flight 571.
A Saturday simulator.
An unofficial parody game. You get a meeting with an actual executive.
A 2am producer group chat. Pitches turn into playable worlds.
Rhythm, aim and international bathroom etiquette.
The World Heritage Tour. Pick a destination to see what you're walking into.
A first-person etiquette simulator.
You are the patient. The procedure belongs to other people. Your one task is to let go.
The Bristol Stool Chart, gamified.
Six cities, five bits a night. The room decides which jokes reach New York.
Flip phones, the Facebook wall and the Hillel office.
Seders, songs, chapters and the Old City.
Your family's seder. Uncle Moishe is loud. The brisket smells incredible.
Rebuild the chain, one link at a time. Fast streaks earn bonus points.
Explore four zones. Meet beings. Choose how.
The Old City adventure, rendered in chunky pixels.
A tourist's quest through the Old City. Every level, the goal is the restroom.
The Shalom Desk edition of the congregation simulator.
A season as a regional chapter advisor: four chapters, hard calls.
The developmental demo that became Chapter Advisor Games.
For kids, and the parents hovering over them.
Consoles, gauges and one very serious fart detector.
The Flight Director's console, Mission Operations Control, 16–24 July 1969.
Hensley & Coombe Model 7. Trace organics, PPM, log scale.
Apparatus No. VII of the Bureau of Olfactory Divination, est. 1871. With five sister instruments.
Thirty story structures on one timeline. Write your story once and read it thirty ways, with an animation for every structure.
| No. | Title | Kind | Started | Collection | Lines | Built with | The ask |
|---|---|---|---|---|---|---|---|
| 01 | Shtick City | Game | Aug 2026 | Start here | 10,201 | Canvas, Web Audio, WebGL, three.js | “Make me a playable 3D game like GTA, but it’s set at Texas Hillel in 2006.” |
| 02 | Kotel Quest | Game | Aug 2026 | Start here | 5,308 | Canvas, Service worker, Web Audio | “Make an 8-bit playable game where you are a tourist in the Old City of Jerusalem searching for the Kotel.” |
| 03 | Spider Tree | Game | Jun 2026 | Start here | 3,981 | Canvas, Web Audio, WebGL, three.js | |
| 04 | Turn the Camera Home | Game | Aug 2026 | Start here | 2,868 | Canvas, Web Audio, WebGL, three.js | |
| 05 | Wellsville | Game | Jul 2026 | Start here | 4,683 | Canvas, Web Audio | “Playable game, with games within games, based on The Adventures of Pete & Pete.” |
| 06 | A Perfect Day for Bananafish | Game | Jun 2026 | Start here | 679 | Canvas | “Interactive playable game as either Seymour or the girl in ‘A Perfect Day for Bananafish.’” |
| 07 | Calle por Calle | Game | Jul 2026 | Start here | 1,266 | React | “Make a visual interactive strategy game as a campaign advisor to someone running for city council in San Antonio. Strategy, variance, depth, meaning.” |
| 08 | The Great Gatsby | Game | Jul 2026 | Literary | 874 | HTML, CSS, JavaScript | “Visual playable Great Gatsby game. Accurate to the book.” |
| 09 | The Sun Also Rises | Game | Jul 2026 | Literary | 793 | HTML, CSS, JavaScript | |
| 10 | The Great Gatsby Trail | Game | Mar 2026 | Literary | 947 | Canvas | “Make an interactive Great Gatsby game with Oregon Trail–like play. Teach the plot.” |
| 11 | Uncontainable | Story | Jun 2026 | Literary | 2,637 | Canvas, Web Audio | “Read and reread. PhD-level literary analysis.” |
| 12 | Unauthorized Curves | Game | Jun 2026 | Literary | 3,440 | Canvas, GSAP, Web Audio | “Read this. Get it. Be a literary genius. Write a long tale on it.” |
| 13 | Finch: Jerusalem, 1997 | Game | Mar 2026 | Literary | 1,143 | HTML, CSS, JavaScript | “Grad-level analysis of this Jewish media ecological mysticism.” |
| 14 | Marketplace of Dreams | Story | Jun 2026 | Literary | 2,498 | React | “Read this. Get it. Be a literary genius. Write a long tale on it.” |
| 15 | Tel Aviv: High and Dry | Story | Jun 2026 | Literary | 3,056 | React | “Read this. Get it. Be a literary genius. Write a long tale on it.” |
| 16 | One Degree Askew | Story | Jun 2026 | Literary | 1,413 | React | “Read this. Get it. Be a literary genius. Write a long tale on it.” |
| 17 | The Library of Bavel | Story | Oct 2026 | Literary | 1,334 | Speech | |
| 18 | The Fall Season | Game | Jul 2026 | Small business | 1,508 | React | |
| 19 | Walk-Ins Welcome | Game | Jun 2026 | Small business | 1,266 | React | “An interactive game as a franchise owner of Supercuts shops in the greater Austin metro area.” |
| 20 | The Back Room | Game | Jun 2026 | Small business | 3,907 | HTML, CSS, JavaScript | “Sopranos playable game.” |
| 21 | Cucumber Patch | Game | Mar 2026 | Small business | 1,266 | React | “Make a game based on picking cucumbers. It should be thorough, visual and actually kind of boring.” |
| 22 | Houston Custom Wood Shop | Game | Jun 2026 | Small business | — | React | “Plan out a fully interactive game called HTX Made, where we play as the owner-operator of a wood furniture shop in Houston.” |
| 23 | Milam County Weekend | Game | Jul 2026 | Small business | 1,181 | Canvas, Web Audio | |
| 24 | Street Tax | Game | Jun 2026 | Small business | 617 | HTML, CSS, JavaScript | “Sopranos playable game.” |
| 25 | October 7 | Film | Oct 2026 | Films | 1,553 | Video | |
| 26 | Four Short Films | Film | Oct 2026 | Films | — | Video | “Make an animated film explaining Dawson’s Field, with special focus on the El Al flight that wasn’t successfully hijacked.” |
| 27 | The Medium is the Midrash | Film | Jul 2024 | Films | 6,905 | Canvas, Web Audio | “Making a new podcast called ‘The Medium is the Midrash,’ applying McLuhan’s tetrad to the development of Jewish textuality.” |
| 28 | The Poop Index | Film | Oct 2026 | Films | 3,284 | Canvas | “Create a polished animated short film about the Poop Index: the real system of wastewater surveillance.” |
| 29 | Puro Politics | Film | Oct 2026 | Films | 837 | Video | |
| 30 | Secrets of the Stall | Film | Apr 2026 | Films | 1,258 | Canvas, Video, Web Audio | |
| 31 | Schvitz City | Game | Jul 2026 | Comedy | 1,898 | React | |
| 32 | Alive | Game | Mar 2026 | Comedy | — | React | |
| 33 | CHORES | Game | Jul 2026 | Comedy | 754 | HTML, CSS, JavaScript | |
| 34 | Freddy Got Fingered: The Game | Game | Jul 2026 | Comedy | 752 | HTML, CSS, JavaScript | |
| 35 | The Greenlight Group | Game | Jun 2026 | Comedy | 941 | React | “Make a playable game that’s depraved jokes and fake movie pitches in a text thread that then creates playable worlds.” |
| 36 | Urinal Hero: World Tour | Game | Jul 2026 | Comedy | 824 | Canvas | “First-person urinal game.” |
| 37 | Urinal Hero: World Heritage Tour | Game | Jul 2026 | Comedy | 499 | Canvas | |
| 38 | Urinal Protocol | Game | Jul 2026 | Comedy | 574 | HTML, CSS, JavaScript | “First-person urinal game.” |
| 39 | Scope | Game | Jun 2026 | Comedy | 2,087 | React | “Interactive game where you’re performing a colonoscopy.” |
| 40 | Poop Patrol | Game | Mar 2026 | Comedy | 762 | React | “An interactive game that teaches proctology visually.” |
| 41 | Tough Crowd | Game | Jul 2026 | Comedy | 2,623 | Canvas, React, Web Audio | “Visual video game where you’re an edgy, controversial stand-up. Manage hecklers. Tour the country.” |
| 42 | West Campus, 2006 | Game | Jun 2026 | West Campus, 2006 | 603 | HTML, CSS, JavaScript | “Playable game, 2006 West Campus, UT. Hillel, the Chabad house, the Daniel Johnston mural, classes in the FAC and the College of Comm.” |
| 43 | Do Not Click: Hillel 2006 | Game | Jun 2026 | West Campus, 2006 | 880 | HTML, CSS, JavaScript | |
| 44 | Sam's iPod Mini | Toy | Jul 2026 | West Campus, 2006 | 1,732 | Canvas, Web Audio | |
| 45 | Seder Quest | Game | Apr 2026 | Jewish life | 2,074 | React | “Playable, fun Passover seder game. Very Jewish, scholarly and accurate to the Haggadah. Easter eggs.” |
| 46 | Chad Gadya | Game | Apr 2026 | Jewish life | 648 | React | |
| 47 | I and Thou | Game | Mar 2026 | Jewish life | 1,831 | React | “An interactive game based on Martin Buber’s I and Thou. Playable and fun, but also philosophically deep.” |
| 48 | 8-Bit Kotel Quest | Game | Aug 2026 | Jewish life | — | Canvas | |
| 49 | Old City Dash | Game | Jul 2026 | Jewish life | 570 | Canvas | |
| 50 | Jewish Community Simulator | Game | Jun 2026 | Jewish life | 1,379 | HTML, CSS, JavaScript | |
| 51 | Good Standing | Game | Jul 2026 | Jewish life | — | React, Web Audio | |
| 52 | Chapter Advisor Game | Game | Jul 2026 | Jewish life | — | React | |
| 53 | Hometown Adventures | Game | Jul 2026 | Family | 780 | Canvas, Web Audio, WebGL, three.js | |
| 54 | Helicopter Parents | Film | Jul 2026 | Family | 1,032 | HTML, CSS, JavaScript | |
| 55 | Apollo 11: Flight Director's Console | Toy | Jun 2026 | Instruments | 971 | Web Audio | “Apollo 11 mission command. Two sides: Mission Control and the command module. Liftoff to safe landing.” |
| 56 | Field Olfactometer | Toy | Sep 2026 | Instruments | 1,044 | Canvas, Web Audio | “A playable interactive artifact: fart detector. Makes your phone look like a tricorder.” |
| 57 | The Miasma Oracle | Toy | Jul 2026 | Instruments | 2,136 | Canvas | “An app that pretends to smell farts, analyzes them and returns fortunes. All fortunes must be cryptic, dark and unnecessarily long-winded.” |
| 58 | The Story Engine | Toy | Oct 2026 | Instruments | 3,070 | Canvas, Web Audio | “Make a story engine thing. Look up, possibly on Reddit, the table that compares all the various story formats and allows and supports input to do something with.” |